Saturday, May 9, 2015

First thoughts on Project CARS

Yesterday, 08.05 late on Friday night, i had Project Cars. 

Entering the game you have this beautiful menu. I won't talk much about it you can see it yourself. 








Colorful, big, easy to spot what you need etc. There is not much to be said about it just that it's perhaps the best compared to rFactor2, Assetto Corsa or iRacing for that matter. I am here to write for something else. The simulation feeling! But before i go there, little about the graphics. 
The Graphics. The most basic things in the game like the car and the track graphics to me they are shoulders with Assetto Corsa if Assetto Corsa is not even slightly very slightly better. However when we come to the details. 




Some might not agree, but to my taste AC is slightly better due to the shades inside the car which give you sense of realism. And the tracks are laser scanned, so what can i add on that? 
The damage of the cars or the rain drops and the wind which are unique to Project Cars, the clouds the night sky, thunders, the water on the road, the race track, depends where you are driving (notice you have different types of tracks) you mention it, they are outstanding! You will be lost in the graphic world of Project Cars very easily. It's so beautiful. Some hours ago i drove Nordschleife under, thunders and heavy rain. "Green Hell" turned into "The Darkest Hell".... 
Project Cars, talking the graphics, is perhaps right now the best there is on the market. Fullstop. I talk about the whole package! Wheather, cars, tracks, rain, etc. Enough about it, going to the driving feeling....

Well driving, here we have big big problem!

When i read how one guy from big big IGN wrote that "Project CARS isn't for everybody" and that it was "serious and demanding racing simulation for people who love their motorsport pure" i couldn't not sit back for a brief moment and wonder has this guy ever tried anything called rFactor 2, Assetto Corsa or iRacing or some other well known simulation (not for me now to mention all of them!) 

Answer is easy. NO! How can this guy give an opinion, which will be regarded very highly since it comes from IGN and it's totally missed.

I drove this game for about 10 minutes, particularly the SMS R Formula A car around Catalunya circuit from the Community Hub Test, nevermind.

The first 5-6 laps i had on this game, driven in that Formula A car were tricky. Tricky but not hard. The point that you cannot just realize what is wrong that you do, so you prevent it and improve. It's not natural. You cannot feel the car the way you need to. You cannot just play with the throttle to the point where you can guide the car and do what you wanna do with her.

I go at Turn1 of Catalunya circuit at some 300kmh if not 10kmh more, and apply the brakes, start braking and gearing down fast and at one point you lose the car completely. That's not natural.

Here are my first 10 minutes in the game



The Developers from Slightly Mad Studious have worked really hard to bring this game to us but i must be honest with myself, and to you, who read this article. This game 10 out of 10 times i would describe it as SimCade but not Simulation for sure. Nor it can be Arcade. Her place is in the rank of games like Forza Motorsport, Codemasters and the rest. The game is enjoyable! I cannot wait to go and explore it further. I am so damn sure that i am going to spend hours and hours on this product.

Project CARS offers a big portion of tracks and cars. Offers a very interesting career mod and what's most interesting about it is that (for those who will needed) you can adjust the AI at a level you want at any point in the Championship so you can enjoy it pretty much every car every track, suited you or not, and be equal with the AI.

But again, speaking about the physics and weather it is or not a simulation, my answer is 100% no.












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